Perspectives The ShadPS4 Team and the Engineering of the Bloodborne “Holy Grail” How an open-source emulator tackled the game Sony hasn't remastered.
Perspectives June 28, 2026 The ShadPS4 Team and the Engineering of the Bloodborne “Holy Grail” How an open-source emulator tackled the game Sony hasn't remastered.
Perspectives June 24, 2026 DeepComputing and the Framework RISC-V Mainboard Offer an Alternative to Proprietary Silicon A modular laptop board bets on open-standard hardware and tinkerer patience.
Perspectives June 19, 2026 Z2 Comics and the Fragile Economics of the Rockstar-to-Retail Pipeline When fandom meets fulfillment, everyone loses a little something.
Perspectives June 15, 2026 The Analogue Pocket “Aluminum” and the Leica-fication of the Game Boy When a handheld console becomes a luxury object, who is it actually for?
Perspectives June 15, 2026 Toon Boom Ember and the Opt-In Peace Treaty Nobody Asked For The animation industry's most trusted tool adds AI, and its users aren't buying the handshake.
Perspectives June 11, 2026 Todd Solondz’s Happiness and the High-Definition Sanitization of Nausea A pristine 4K transfer meets a film that was never meant to look clean.
Perspectives June 9, 2026 David Glanzer’s Legacy Badge and the Engineering of a Hereditary Fandom How Comic-Con built a quiet dynasty system out of child badges and museum memberships.
Perspectives June 8, 2026 Genndy Tartakovsky’s *Fixed* and the Hostile Liquidation of Completed Art The dog got out. The machine that nearly lost it is still the story.
Perspectives June 8, 2026 Marjane Satrapi Told the Story of Iran in Ink and Light The graphic novelist and filmmaker behind Persepolis has died at 56.
Perspectives June 8, 2026 Akai’s MPC 3 OS and the Taming of the Wild West Workflow The old MPC way wasn't sacred. It was just what we knew.